tag:blogger.com,1999:blog-4656731140825655342.comments2022-06-06T22:47:28.877-07:00DPS MeterDKShttp://www.blogger.com/profile/02319018106094942304noreply@blogger.comBlogger52125tag:blogger.com,1999:blog-4656731140825655342.post-32822789432069392252010-12-15T05:21:22.816-08:002010-12-15T05:21:22.816-08:00Epic necro inc. Scarlet fever was changed to a non...Epic necro inc. Scarlet fever was changed to a non-disease, and DS no longer heals based on how many diseases are on the target, but on a percentage of your health, or 25% of the damage you have taken in the last 5 seconds, whichever would be higher. This way, our mastery is far from overpowered.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-57957081645412373462010-12-02T09:52:07.600-08:002010-12-02T09:52:07.600-08:00Wow, those four bulleted points sound a lot like a...Wow, those four bulleted points sound a lot like a former raidleader of mine. Your answers help to explain why he's a -former- raidleader.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-59418045546759395272010-07-23T06:15:58.560-07:002010-07-23T06:15:58.560-07:00I agree with bloodlust/heroism at the start of a f...I agree with bloodlust/heroism at the start of a fight unless it's needed for the execute phase.<br /><br />Consider that my main is a resto shaman, and one of my alts is a Affli lock who is terribly undergeared. As well as the cooldown synching argument, which is probably the best argument for BL on pull, my affli lock will see a ~25% dps increase from BL at the start of the fight. Corruption keeps the stats from the initial cast, no matter how many times it is refreshed. This means that BL/haste pre-pot at the start of a fight, 3x nightfall stacks form Haunt/SB, curse of the elements, +crit & +haste trinkets then corruption. Corruption will tick twice as often as it would otherwise, for insane damage and crits. This alone puts me from close to the bottom of the dps list to 3rd from top on a fight like Toravon. My lock has a 4500 GS.<br /><br />On a fight like Saurfang, the benefit of BL on the pull is exponentially multiplicative . Not only can the dps synch their cooldowns and go hell for leather, they can unleash molten fury at the boss without having to stop dps to switch targets, or move out of the way of blood beasts. All the time the DPS are moving, or switching targets and interrupting rotations/letting debuffs and dots drop off the boss, they are wasting the benefits of the BL buff.<br /><br />TL;DR use BL at the start unless there is a real benefit to using it at the execute phase.Bucklesnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-49016112410261199102010-07-23T02:24:22.267-07:002010-07-23T02:24:22.267-07:00First time I have been on your blog, and I like th...First time I have been on your blog, and I like the post you have up. <br /><br />Especially this one. And ofc its okay to zerg all others on gimmick fights, thrash etc. when you also can do it on boss's. <br />Normally that also make the haters, sip it.Poshhttps://www.blogger.com/profile/05505767862095169456noreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-88979002475959287602010-07-14T04:19:04.855-07:002010-07-14T04:19:04.855-07:00I think a lot of people exaggerate. MCing mobs for...I think a lot of people exaggerate. MCing mobs for buffs? Needing buffs from turn ins to advance in progression? That wasn't a necessity, sure all bits help, but you could progress without that.<br /><br />Sure farming resist gear in Maraudon wasn't a blast but farming those Felwood consumables (from the plants) which you mentioned wasn't that bad, have a night of farming while enjoying some laughs on Teamspeak with your fellow guildies.<br /><br />The portals on Yogg Saron where a bit like the tentacle that ate you on C'thun. From an encounter design pov I think AQ40 wasn't that "tank and spank" at all.<br /><br />It required more effort and the designers didn't have as much experience as they do nowadays but it certainly wasn't all that horrible as people make it out to be. It's not impossible to have fun while farming some stuff.<br /><br />As mentioned before, raids felt a lot more epic due to the size of the raid, and the atmosphere was generally better among raiders. That's what largely contribute to the success of Vanilla raiding imo.<br /><br />(Raided everything from Molten Core upto halfway Naxx60.)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-15538684697149788182010-07-01T03:19:29.880-07:002010-07-01T03:19:29.880-07:00Are you even a raider? Have you done any hard mode...Are you even a raider? Have you done any hard mode raids before? <br /><br />**I don't care about DPS Meters<br />I care about putting out the highest dps on the correct target. That's what matters, not some silly meaningless number that includes Lich King Ghouls AOE dps. Same for Deathwhisper. Maxmising dps means staying on the boss for 100% of the time, and AOE-ing all adds that are close using pestilence and DnD. The right thing to do is to switch to your assigned target. <br /><br />**I cold easily top them if I could<br />I do top the meters quite a lot. Except for bad RNG. Bonespike by marrogar 5 times in a row. You still can't beat a pure dps player who knows what he's doing, except on gimmicky fights like twin valkyrs or Anub. <br /><br />* I hate people who are obsessed with putting out highest DPS (Because you're not one?)<br />In my raids, we actually check the top dps to make sure they're switching to the correct targets and pulling their weight. Not standing there in one spot pulling off a standard rotation and saying: "Look at my LOLdps!"<br /><br />*DPS doesn't mean skill<br />Dps does take skill. Agreed.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-5461368635047734222010-06-30T07:59:31.747-07:002010-06-30T07:59:31.747-07:00As a MM hunter, Volley is my preferred method of d...As a MM hunter, Volley is my preferred method of dealing with thrash. I really just love how those high crits flow through my screen (I use the addon Parrot). However, most people will then look at the recount/skada/etc and say "LOL, huntard is only good at aoe". I don't just spam volley, I misdirect to the tank, I use multi-shot, I spread some serpent stings around, etc. Even though I just had to click on volley to top the meters, I go the extra mile and try to down the trash as fast as I possibly can. That's what sets me apart from those types of dps who only use their top abilities on bosses. I treat every mob as a boss and blow my cds accordingly.<br /><br />And the slackers that pick on me for my AOE? They're usually silent after I top the meters in single targets as well.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-1304355170545049592010-06-24T10:21:13.902-07:002010-06-24T10:21:13.902-07:00It was just a few I could remember. I remember the...It was just a few I could remember. I remember them being plenty, just don't really feel like remembering all the little bits of pain. q:DKShttps://www.blogger.com/profile/02319018106094942304noreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-65563166012477571162010-06-24T03:19:14.360-07:002010-06-24T03:19:14.360-07:00What, no mention of mindcontrolling the UBRS warlo...What, no mention of mindcontrolling the UBRS warlock mobs to buff the whole raid with fire resistance before attempting Ragnaros? And even more annoying to get, the Felwood Songflower's buff.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-60847518826446748802010-06-23T12:13:30.157-07:002010-06-23T12:13:30.157-07:00They are changing parry in order to make healing n...They are changing parry in order to make healing not be as "spikey" the way it is now, you end up with either a string of misses, or a huge hit that has to be healed immediately. With the new method, parry reduces the damage you take on the next two, so you don't have this spikey miss.<br /><br />And I don't think you can block a parried attack. The way it seems to work is "parry" is on the same result table as "block", but I think it would change so if you roll "parry" it would apply to the next two boss swings.<br /><br />I don't know that they would have rune strike work the same as it does. Either it would work so that you only have enough runes to rune strike 2x if you pop empower rune weapon, or there's a cooldown on the number of times you can get healing from deathstrike. Or else, they could just make it so the 3rd disease doesn't count so you only get 35% healing from two instead of 50%.<br /><br />In any case, I haven't seen an official release, so they still have alot of tweaking they will do for DKs.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-65083865169120260472010-06-23T06:25:27.721-07:002010-06-23T06:25:27.721-07:00The feint thing is actually kind of interesting. R...The feint thing is actually kind of interesting. Rogues were terrifying gods of dps thanks to the fact that they had the only threat dump that didn't interrupt your dps. <br /><br />Also, the fact that they used energy, which never ran out, used to be thing.<br /><br />Of course, the downside is that, as melee, you were useless in half the fights and your death was completely unavoidable in the other half. <br /><br />Fish swim. Birds Fly. Rogues Die.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-84216415284267494262010-06-22T16:49:05.463-07:002010-06-22T16:49:05.463-07:00Just want to say, I'm really happy I stumbled ...Just want to say, I'm really happy I stumbled across your blog. As a DK DPSer returning from a 5 month stint of no WoW (I quit around Ulduar and came back 2 weeks before Ruby Sanctum), frantically trying to get geared and optimized for raiding, only to find out my GS isn't high enough to satisfy those GS = Skill folks even though, imo, I'm doing better than average dps. Long story short, it's really nice to know that there are a few people out there dedicated to being their best when it comes to DPSing. Keep it up.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-15596128271031539842010-06-21T05:36:04.291-07:002010-06-21T05:36:04.291-07:00It's funny - I had this exact discussion with ...It's funny - I had this exact discussion with a fellow officer last night. He's been a DK all of WotLK and while he's been dps for the most part we have had to ask him to be OT on occasion.<br /><br />Moving all of the tanking talents from all the trees into one just seems to make DKs really powerful tanks. That can still (I imagine) pull good dps. But I guess we have to wait and see how it pans out, but the way it looks - I don't quite see how the other tank classes will be able to keep up.<br /><br />While I really do enjoy my Warrior I sometimes wonder if I got the wrong end of the stick ;)Sagahttp://spellbound.nu/gdpwnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-87899503438134782452010-06-20T10:05:33.112-07:002010-06-20T10:05:33.112-07:00I vaguely remember the parry change, but had compl...I vaguely remember the parry change, but had completely forgotten about it at the time I was writing this post.<br /><br />Seriously, I'm having a hard time understanding how it's all going to work. Are they removing it 'cause it's just too similar to Dodge? Anyway. <br /><br />And if Hemo Fever is indeed a disease... It's %52.5 healing overall. I know we can't say "never", but almost assuredly, that sounds... broken. <br /><br />Honestly, I'm feeling blizzard did a napkin math like this: Currently, 2x UF (10 seconds) gives %30 healing. How to make it so new DS heals just as good as the old? %15 healing AND absorption. And to "buff" it up a bit, 2.5/2.5 more to each side as a toy to us. But honestly, I like it better this way, since it also opens up ERW as a new kind of *defensive* cooldown.DKShttps://www.blogger.com/profile/02319018106094942304noreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-33210629861885546812010-06-20T07:53:11.393-07:002010-06-20T07:53:11.393-07:00The absorb from DS is Blood DK's final / 3rd t...The absorb from DS is Blood DK's final / 3rd tier Mastery.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-68819810434232090362010-06-20T05:27:53.551-07:002010-06-20T05:27:53.551-07:00cant see the absorb part of death strike in any ta...cant see the absorb part of death strike in any talent in the calculator you linked.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-48207664855287387652010-06-20T04:34:11.758-07:002010-06-20T04:34:11.758-07:00Another thing to consider, Parry is being changed ...Another thing to consider, Parry is being changed to -50% dmg from 2 attacks, so using DRW and Bone Shield together may not end up as powerful as you might think. Since we would still take 50% dmg, they could very well count as damage taken and thus use a bone up.<br /><br />The parry change is something that I am really curious into fleshing out in beta, it has dramatic consequences for all tanks but bears. <br />IE: Can you block a parried attack? <br />How does 2 actual parries in a row a work? Not the 2nd attack -50% "buff" but actually rolling parry on the attack table twice in a row.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-20899767271795246322010-06-20T04:22:57.750-07:002010-06-20T04:22:57.750-07:00I can't confirm this, but I have read that the...I can't confirm this, but I have read that the debuff added to Blood Boil (Hemo Fever) is currently a disease. So death strike would heal for 15% base, 26.25% talented.<br /><br />Also it has already been announced that all glyphs are being reviewed, I would expect few/none to remain the same as they are now.<br /><br />That being said, I think Blood DK will be the tank with the biggest swings based on player skill, a poor player will find DK's hard and clunky, where as top-notch players will find a DK to be more or less immortal when we can use all our tricks properly.<br /><br />Something I think many people are overlooking, DRW + Spell deflection = another really good spell CD, for most classes a 20% parry boost would lower physical damage, DK's can use it to lower spell damage as well.<br /><br />Personally I'm very excited about these talents, but you may be right, if properly played it might just be TOO powerful to stay this way.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-17131578076814549792010-06-17T13:48:13.745-07:002010-06-17T13:48:13.745-07:00^+1 for BC-style raiding. ZG and MC were the exten...^+1 for BC-style raiding. ZG and MC were the extent of my raiding experience in vanilla, but I did raid up to MH (no BT, unfortunately) in BC and I really enjoyed the progression that was offered. DKS, I read your article about attunements and I must say that I agree 100%. There was none of this skipping raids crap. You couldn't go T5 content without gearing up in Karazhan first, and even gearing up for Karazhan took a fair amount of time gathering crafted items and praying for heroic drops in a time when a heroic mode was something much more than just an AoE faceroll. It's this accessibility (or illusion of accessibility) that made me quit the game with WotLK, and has me praying that Cataclysm will be more akin to TBC.mikey ツhttps://www.blogger.com/profile/04630955567120715596noreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-47734911227502670432010-06-17T11:14:28.734-07:002010-06-17T11:14:28.734-07:00My experience with Vanilla raids is somewhat limit...My experience with Vanilla raids is somewhat limited. I started playing just as Naxx was coming out and didn't progress further than MC and AQ20. But I completely agree: Vanilla raiding was not all that. I do have some fond memories, particularly of the 20-mans, but they are mostly due to the atmoshpere of the raids. As a resto druid in vanilla, my main job was to spam rank 4 Healing Touch. And that was about it. HoTs from multiple druids didn't even stack. I also remember farming lower level instances to get resist gear. Level 50 blues being better than the raid gear you had worked for was a real kick in the teeth. Raiding has come a long way.<br /><br />However, I do still pine for the BC raiding days. I feel that BC fights had just the right amount of difficulty (with a few notable exceptions. Vashj. Grr.) I liked the sense of progression you got in BC. I also loved that there was usually more than one raid instance to work on at a time (SSC/TK, MH/BT) rather than one large one, and I'm glad they are bringing that back in Cataclysm.Jasylahttp://cannotbetamed.blogspot.comnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-28345469676018405882010-06-17T09:49:35.197-07:002010-06-17T09:49:35.197-07:00Don't let them get to you.
I suggest you go ...Don't let them get to you. <br /><br />I suggest you go three-men MC, BWL, maybe AQ40 (But it's kind of difficult for 3 people who don't know the tactics, be prepared to wipe a few times). Their attunements are easy enough for a level 80 that it'd take just a few more minutes down Blackrock Mountain. <br /><br />Take a look at the boss abilities, the encounters, and try to translate them to 40M at Level 60. You can easily see how trivial and primal most encounters were, back when Blizzard thought "More mobs!" and "A lot of stuff to dispel!" was difficult. The encounters were way, way primitive. The only "difficulty" of them was, as I've pointed out, "Design mistakes" that limited people from fulfilling their roles. <br /><br />So no, you're not a "worse/ player" because you didn't play in Vanilla.DKShttps://www.blogger.com/profile/02319018106094942304noreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-27019251305447852242010-06-17T08:58:17.668-07:002010-06-17T08:58:17.668-07:00Hello, first time commenter, I discovered your blo...Hello, first time commenter, I discovered your blog via Spinkville's post and enjoyed the few of your posts I read.<br /><br />I'm a WotLK raider. I discovered the game at the end of the BC era and dinged 70 two days after patch 3.0. So I never actually raided before WotLK. But I already knew that raiding was what I wanted to do in this game.<br /><br />Since I hit 80, I've been dedicated to raid. And I really love what they did with raiding in WotLK. The only exception was maybe ToC, because the instance is so ugly and boring and running it 4 times a week was awful. I love the fact that I was able to see the all content of this expansion, with several characters, healing and dpsing.<br /><br />I never understood old players when they talk about how awesome Vanilla raids were, when they say : "you couldn't do this and that, it was the good old days." What good was in something you could not do... And when hearing this, I feel belittle by them, even though we've been through Firefighter or weeks and weeks of failing at Tribute to Insanity together. That's hurting. It's not my fault if I began playing later.<br /><br />So thank you, because your point of view was really enlightening.Nefernethttp://krasuskronicles.wordpress.com/noreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-9320625913572826682010-06-17T07:31:08.064-07:002010-06-17T07:31:08.064-07:00It wasn't certainly like I didn't have fun...It wasn't certainly like I didn't have fun with the Vanilla raiding, I certainly did. But as you said, while overall progress was much harder, content itself was mind staggeringly dull (Until Naxx... I have to admit, original Naaxx design was one of the pinnacles of WoW raid design, even if it had a good deal of "Oh-ha seriously, they can't expect us to-oh, my..." moments). <br /><br />For example, most of the boss fights in MC or BWL, I can't remember them on top of my head except a few, 'cause they were all pretty much the same. <br /><br />Agreed on the dedication as we've chatted about many times before. <br /><br />I understand old-school raiders looking back and enjoying their accomplishments -I certainly do- but to reminiscing the good old times? Wanting to get back to Vanilla? Nah. No way mi amigo.DKShttps://www.blogger.com/profile/02319018106094942304noreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-87252724401726026892010-06-17T07:28:27.730-07:002010-06-17T07:28:27.730-07:00Great post, and I really relate to this. When our ...Great post, and I really relate to this. When our raid found itself facing Arthas for the first time, our RL was practically in tears. Sure, we'd talked a lot about maybe killing Arthas but I don't know how many of our (casual, inclusive, 1-2 night a week) guys thought we'd ever make it that far.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4656731140825655342.post-29735620170806469362010-06-17T06:49:02.413-07:002010-06-17T06:49:02.413-07:00I don't think I'd ever go as far as to say...I don't think I'd ever go as far as to say that Vanilla raids were awesome. Yes, there was a certain epic feel to being 40 people fighting against the odds, and you have to do a lot more to get things done right. (It's not like you see rogues feint anymore.. tbh I sometimes wonder if even hunters replaced their feign death key).<br /><br />But at the same time, I think raiding being more accessible to everyone is not necessarily a bad thing. While we don't have the same threat issues, healers running out of mana and all that - I like some of the mechanics that have entered boss fights since vanilla. A lot of the vanilla fights were generally just tank and spank with maybe a bit of run out of xxx. (Not all, but most.)<br /><br />While maybe not more difficult, I think the new fights are pretty neat at times with things like being transferred into Frostmourne at the LK fight - or the portals on Yogg-Saron.<br /><br />The difficulty these days isn't in the healers running out of mana, dps over-aggroing.. but rather in people learning to not stand in fire and whatever other tactics are there to be learned.<br /><br />The only thing I miss about vanilla (cause I'm too lazy to miss the long grinds, and the waiting to get the Onyxia cloak etc etc) is the dedication that it felt like raiders had. While I can understand people wanting to be casual - I miss people putting in enough effort to show up on time for raids and show up for the raids that are scheduled.<br /><br />But I've touched on that a lot before on previous comments :) On the whole - I think raiding is moving in the right direction as compared to vanilla and I have no desire to go back to limited debuffs, healers going oom way too quick or rogues using feint as part of their dps rotation.Sagahttp://spellbound.nu/gdpw/noreply@blogger.com